The visible spectrum of light can be broken
down into definite colour bands, each of which has a wavelength
or frequency, measured in nanometers ( 0.000000001mtr), and this
frequency is to be found between the values 400 to 700 nm
|
< 400 |
400-450 |
450- 500 |
500-570 |
570-590 |
590-610 |
610-700 |
>700 |
|
Ultra Violet |
Violet |
Blue |
Green |
Yellow |
Orange |
Red |
Infra Red |
Welding
processes generate radiation hazards for the operator at both
ends of the visible spectrum, and it is the function of the
welding helmet filter to reduce these harmful UV & IR radiations
UV - ultra violet radiation, whose wave form is to be found
below 400nm is the main culprit for the condition generally
referred to as "arc eye", and although this condition is fortunately
in most cases only a temporary result of excessive UV exposure,
it can cause sharp "sand in the eye" pain for 12 to 24 hours
thereafter.
IR - Infra Red radiation is perceptible normally as heat,
however, this is normally a local source to the arc, and can
generally be contained or tolerated in most welding styles.
|
MMA (arc) |
Current Amps |
<40 |
41 - 80 |
81 - 175 |
176 - 300 |
301 - 500 |
|
Min Shade |
9 |
10 |
11 |
12 |
13 |
|
MIG
|
Current Amps |
<100 |
101-175 |
176-300 |
301-500 |
> 500 |
|
Min Shade |
10 |
11 |
12 |
13 |
14 |
|
TIG
|
Current Amps |
<20 |
21 - 40 |
41 - 100 |
101 - 175 |
176 - 250 |
|
Min Shade |
9 |
10 |
11 |
12 |
13 |
These recommendations are minimum shade scales, as defined in BS
EN 169 BS EN 379, however, the operator may for personal
preference reasons prefer to weld on a lighter or darker setting